Below are some of the projects I've worked on recently.

Normal Diner, a chaotic WarioWare-style restaurant simulator with a twist.
Arcadia, about a girl in a mysterious arcade.
BeatBlock, a rhythm platformer with pounding music.
Kitter Quest, a puzzling adventure game in a world of cute kittens.
The Little Robot that Could, a dungeon crawler shoot-em-up with unique weapons to discover.
Sugar Rush, an RPG I made with nine others in a class at MIT.
Other Projects
Nova, a higher-level library for writing 2D games in Haxe.
I help organize and write puzzles for the annual Galactic Puzzle Hunt.
(Link is to a page of all the puzzles and tools I've written.)
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